Category Archives: Hints, Tips & How To’s

1:1 and BYO Technology: What Works and What Doesn’t?

Roger W. Minier (i)
Roger W. Minier, Ph.D., Executive Director, Northwest Ohio Educational Technology Foundation, talks about a blended learning in education.

 
Research shared by Roger Minier indicates that blended learning really works and, with blended learning, virtually every student at every ability level experiences significant increases in achievement over those who are educated online or face-to-face only.  This advantage is fully transferable to college and career.
As districts plan and implement technology-related processes and policies, Minier pointed to several findings that are important to keep in mind.
Read More: 1:1 and BYO Technology: What Works and What Doesn’t? « Ohio’s Annual Statewide Education Conference 2012.

How to Take Advantage of Online Training Tools

As options for learning online continue to expand, a growing number of entrepreneurs are using them to keep their staff on the cutting edge. Using tools for online training, including videos, apps, and webinars, rather than sending employees to expensive training seminars or bringing in pricey consultants to train on site, can save start-ups and growing businesses both money and time.
Companies with fewer than 500 employees represent one of the fastest-growing markets for lynda.com, an online learning library with more than 1,450 video courses. “Small businesses are turning to online training for cost, quality, and access reasons,” says Nate Kimmons, vice president of enterprise marketing at lynda.com. “Gone are the days of sending employees off to a two-day, in-person class. Online training serves as a 24/7 resource that the learner can access any time  anywhere at their own pace from any device. Its simple to use.”
If you are thinking of trying online training, here are five things to consider and examples of tools to get you started
Read More: How to Take Advantage of Online Training Tools – Terra USA.

How to make BYOD work for your school

Students with own tablet (i)

“Bring your own device” (BYOD) initiatives are relatively new in education, cropping up in the last few years as schools—under tight budget constraints—seek ways to leverage student-owned devices for learning.
Supporters of the BYOD movement say students are instantly more attentive and better behaved when they are encouraged to use their own mobile devices in the classroom, but educators face a number of challenges in making BYOD work in their schools.
For instance, what if some students don’t bring a smart phone, laptop, or tablet computer of their own? How can educators make sure that students use their mobile devices only for educational purposes, or that these devices won’t compromise the district’s network security? How can school leaders address the concerns of parents?
We’ve talked with ed-tech leaders in a number of districts with BYOD initiatives, and here’s how they’re meeting these challenges in their schools.
Read More: How to make BYOD work for your schools | eSchool News.

The Teacher’s Guide To Digital Citizenship

Wireframe head and shoulders

How you act online is important. Not just because everything is stored, backed up, and freely available to anyone with a keyboard. But because your online reputation is actually just your reputation. There’s really no difference between online and offline anymore.
In an effort to keep everyone behaving, Microsoft has just unveiled a new (free) curriculum that’s all about digital citizenship, intellectual property rights, and creative content. It offers cross-curricular classroom activities that align with the AASL and ISTE national academic standards. So far, more than 6,500 people have registered to use the curriculum. No matter how you feel about Microsoft, this free offering is worth checking out. You’ll have to register an account but after that it’s easy to find, select, download, and implement some of the objectives presented.
Full Text: The Teacher’s Guide To Digital Citizenship | Edudemic.

Tips For Writing Matching Format Test Items

Matching Quiz items

When you write test items in a matching format, do you stress about which terms should go on the left and which on the right? Are you puzzled about when to use the matching format and whether multiple choice would be better?
Here are some answers to these perplexing issues.
The Matching Format
The matching test item format provides a way for learners to connect a word, sentence or phrase in one column to a corresponding word, sentence or phrase in a second column. The items in the first column are called premises and the answers in the second column are the responses. The convention is for learners to match the premise on the left with a given response on the right. By convention, the items in Column A are numbered and the items in Column B are labeled with capital letters.
Full Text: Tips For Writing Matching Format Test Items: The eLearning Coach: Instructional Design and eLearning.

How to Convert Click & Read into Interactive E-Learning

One of the most frequent questions I get is how to convert linear, click-and-read courses to something more interactive. Linear courses are often the result of our focus on sharing information and not knowing how to move beyond this.
In today’s post we’ll look at a few guiding principles that help in the transition from linear to interactive elearning.
But before we get started, let’s keep in mind that click-and-read courses are not bad. In fact, there are many times where a linear course may be the best solution. But that should be something determined as part of the process of building the course and not a default position.

2 ways to share course content

Full Text: Here’s How to Convert Click & Read to Interactive E-Learning » The Rapid eLearning Blog.

Rubric to Evaluate Educational Apps

Rubric

How do you evaluate education apps? Look no further than this great Rubric from Learning in Hand. Criteria include:
Relevance: The app’s focus has a strong connection to the purpose for the app and appropriate for the student
Customization: App offers complete flexibility to alter content and settings to meet student needs
Feedback: Student is provided specific feedback
Thinking Skills: App encourages the use of higher order thinking skills including creating, evaluating, and analysing
Engagement: Student is highly motivated to use the app
Sharing: Specific performance summary or student product is saved in app and can be exported to the teacher or for an audience
Full Text: Tony Vincent’s Learning in Hand – Blog – Ways to Evaluate Educational Apps.